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Louis Nisiotis

Lecturer

eXtended Reality (VR/AR/MR), Immersive Learning, Serious Games, Cyber-Physical-Social Systems, HCI, Computer Graphics, Digital Twins

Dr Louis Nisiotis is the Course Leader for BSc Computing at the University of Central Lancashire, Cyprus, responsible for delivering the Games Development and Computer Graphics modules. Dr Nisiotis is leading research in innovation and application of Intelligent Reality and XR technologies in educational, industrial, and societal domains. His research interests include eXtended Reality (XR) technologies, Intelligent Reality Systems, Cyber-Physical-Social Systems, Serious Games, Human Computer Interaction, and immersive Learning. He is serving the scientific community as the General Chair of the IEEE International Conference on Intelligent Reality (IEEE ICIR), and as review editor and editorial member of prestigious scientific journals and conferences. He is a Steering Committee Member more...

BSc, MSc, PhD

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Latest Additions

  1. Nisiotis, Louis orcid iconORCID: 0000-0002-8018-1352 and Alboul, Lyuba (2021) Work-In-Progress—An Intelligent Immersive Learning System Using AI, XR and Robots. In: 7th International Conference of the Immersive Learning Research Network (iLRN 2021), May 19 - June 10 2021, Online.
  2. Rahman, Mohammed Rezwan, Alboul, Lyuba, Nisiotis, Louis orcid iconORCID: 0000-0002-8018-1352, Penders, Jacques and Di Nuovo, Alessandro (2021) Safety Assessment of a Robotic Arm Motion including Human Factors. In: 4th UK Robotics and Automatous Systems Conference (UKRAS 2021), 2/6/2021, online.
  3. Nisiotis, Louis orcid iconORCID: 0000-0002-8018-1352 and Alboul, Lyuba (2021) Initial Evaluation of an Intelligent Virtual Museum Prototype Powered by AI, XR and Robots. In: 8th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, 14-19 June 2021, Online.
  4. Nisiotis, Louis orcid iconORCID: 0000-0002-8018-1352, Hadjiliasi, Aimilios, Alexandrou, Floris and Alboul, Lyuba (2023) Interwoven Spaces with XR, AI and Robots: Merging Realities in Space and Time. In: Museums and Technologies of Presence. Routledge. ISBN 9781003334316
  5. Napp, Nicholas and Nisiotis, Louis orcid iconORCID: 0000-0002-8018-1352 (2023) Digital Reality Technology, Challenges, and Human Factors. In: IEEE Technology and Engineering Management Society Body of Knowledge (TEMSBOK). Wiley. ISBN 978-1-119-98760-4
  6. Nisiotis, Louis orcid iconORCID: 0000-0002-8018-1352 and Hadjiliasi, Aimilios (2023) Work-in-Progress: Assessing the Feasibility of Playtesting Video Games Using Immersive Technologies as a Learning Method. In: 9th International Conference of the Immersive Learning Research Network, 18-20 May, 2023, San Luis Obispo, California.
  7. Nisiotis, Louis orcid iconORCID: 0000-0002-8018-1352, Piki, Andriani orcid iconORCID: 0000-0003-0376-1713, Theodorou, Panayiotis, Leal, Susana, Barradas, Luis CS and Nascimento, João AM (2024) Evaluation of a Serious VR Game Designed to Promote the Sustainable Development Goals. 2024 IEEE Gaming, Entertainment and Media Conference (GEM) . ISSN 2831-5510
  8. Nisiotis, Louis orcid iconORCID: 0000-0002-8018-1352, Hadjidemetriou, Panayiotis and Nouhi, Nicolas (2024) Exploring the Time Dilation Gameplay in VR, and its Effect on Presence,VR Sickness and Performance. IEEE International Conference on Games, Entertainment and Media . pp. 150-155. ISSN 2831-5510
  9. Nisiotis, Louis orcid iconORCID: 0000-0002-8018-1352 (2024) Gaming to Learn: A Pilot Case Study on Students Acceptance of Playing Video Games as a Learning Method. In: 45th Annual Conference of the European Association for Computer Graphics, 22-26 April 2024, Limassol, Cyprus.
  10. Souropetsis, Markos, Kyza, Eleni, Georgiou, Yiannis and Nisiotis, Louis orcid iconORCID: 0000-0002-8018-1352 (2024) Investigating students’ immersion, motivation and cultural heritage learning in gamified and non-gamified virtual reality environments. Proceedings of the 18th International Conference of the Learning Sciences - ICLS 2024 . pp. 1602-1605. ISSN 1819-0138